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Godot Engine – Multi-platform 2D and 3D game engine
Godot Engine – Multi-platform 2D and 3D game engine
# Godot Engine ## 2D and 3D cross-platform game engine **[Godot Engine](https://godotengine.org) is a feature-packed, cross-platform game engine to create 2D and 3D games from a unified interface.** It provides a comprehensive set of [common tools](https://godotengine.org/features), so that users can focus on making games without having to reinvent the wheel. Games can be exported with one click to a number of platforms, including the major desktop platforms (Linux, macOS, Windows), mobile platforms (Android, iOS), as well as Web-based platforms and [consoles](https://godotengine.org/consoles). ## Free, open source and community-driven Godot is completely free and open source under the very permissive [MIT license](https://godotengine.org/license). No strings attached, no royalties, nothing. The users' games are theirs, down to the last line of engine code. Godot's development is fully independent and community-driven, empowering users to help shape their engine to match their expectations. It is supported by the [Godot Foundation](https://godot.foundation/) not-for-profit. Before being open sourced in [February 2014](https://github.com/godotengine/godot/commit/0b806ee0fc9097fa7bda7ac0109191c9c5e0a1ac), Godot had been developed by [Juan Linietsky](https://github.com/reduz) and [Ariel Manzur](https://github.com/punto-) for several years as an in-house engine, used to publish several work-for-hire titles.  ## Getting the engine ### Binary downloads Official binaries for the Godot editor and the export templates can be found [on the Godot website](https://godotengine.org/download). ### Compiling
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